Keys and Chests
There are four hidden keys. Get the chest upgrades before a long sorting route because High Jump, Run, and extra carry capacity save time on every later trip.
| Image | Key | Where to find it | Chest | Reward |
|---|---|---|---|---|
| Crimson Octagon Key | At the very start of the game, look straight ahead. The key is hanging under the crest / wall emblem in front of you. | Octagon / crimson chest | High Jump | |
| Golden Diamond Key | Near the crimson chest area, jump onto the stair railing decoration and look inside the vase. The key is inside the vase, not on top of it. | Diamond / golden chest | Carry Capacity +3 | |
| Emerald Club Key | Find the scale table, then check the bench to the right of it. The key is buried under a pile of books, so clear the books off the bench. | Club / emerald chest | Run | |
| Azure Star Key | Walk to the back wall of the second floor, away from the staircase. As you face the back wall, the key is on top of the last bookshelf on your right. | Star / azure chest | Carry Capacity +2 |
Recommended Order
Section titled “Recommended Order”- Crimson Octagon Key first, because it is at spawn and unlocks High Jump.
- Golden Diamond Key next while you are still near the crimson chest and stair rail; it unlocks Carry Capacity +3.
- Emerald Club Key before the far second-floor pickup, because Run saves time on the rest of the route.
- Azure Star Key last for Carry Capacity +2; it is the longest walk and is less annoying after Run.
Consolidated Record Details
Section titled “Consolidated Record Details”Crimson Octagon Key
Crimson Octagon Key opens the Octagon / crimson chest and unlocks High Jump.
- Location
- At the very start of the game, look straight ahead. The key is hanging under the crest / wall emblem in front of you.
- Chest symbol
- Octagon / crimson chest
- Reward
- High Jump
Key and Chest UI
Section titled “Key and Chest UI”

In-Game Text
Section titled “In-Game Text”- A key marked with a red octagon. Used to unlock its matching chest.
- High Jump Permit: Notice of permission to High Jump within the Library in an emergency.
Why It Matters
Section titled “Why It Matters”High Jump is the route starter. It makes elevated keys and bookshelf-top checks much easier.
Related
Section titled “Related”Golden Diamond Key
Golden Diamond Key opens the Diamond / golden chest and unlocks Carry Capacity +3.
- Location
- Near the crimson chest area, jump onto the stair railing decoration and look inside the vase. The key is inside the vase, not on top of it.
- Chest symbol
- Diamond / golden chest
- Reward
- Carry Capacity +3
Key and Chest UI
Section titled “Key and Chest UI”

In-Game Text
Section titled “In-Game Text”- A key decorated with a yellow diamond. Unlocks its designated chest.
- Carry Capacity +3: A magical potion that increases your maximum book carry capacity by +3.
Why It Matters
Section titled “Why It Matters”Carry capacity reduces repeated trips and makes same-title collection routes faster.
Related
Section titled “Related”Azure Star Key
Azure Star Key opens the Star / azure chest and unlocks Carry Capacity +2.
- Location
- Walk to the back wall of the second floor, away from the staircase. As you face the back wall, the key is on top of the last bookshelf on your right.
- Chest symbol
- Star / azure chest
- Reward
- Carry Capacity +2
Key and Chest UI
Section titled “Key and Chest UI”

In-Game Text
Section titled “In-Game Text”- A key shaped like a blue star. Used to open the matching chest.
- Carry Capacity +2: A magical potion that increases your maximum book carry capacity by +2.
Why It Matters
Section titled “Why It Matters”Carry capacity reduces repeated trips and makes same-title collection routes faster.
Related
Section titled “Related”Emerald Club Key
Emerald Club Key opens the Club / emerald chest and unlocks Run.
- Location
- Find the scale table, then check the bench to the right of it. The key is buried under a pile of books, so clear the books off the bench.
- Chest symbol
- Club / emerald chest
- Reward
- Run
Key and Chest UI
Section titled “Key and Chest UI”

In-Game Text
Section titled “In-Game Text”- A key engraved with a green club symbol. Opens the corresponding chest.
- Run Permit: Notice of permission to Run within the Library in an emergency.
Why It Matters
Section titled “Why It Matters”Run reduces travel time across both floors, which matters a lot once you are cleaning distant sections.